Initialize engine version: 4.7.2f1 (a7fe7b7f3d1f)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 21.21.13.7892]
    Renderer: NVIDIA GeForce GTX 550 Ti
    Vendor:   NVIDIA
    VRAM:     978 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\OldDatas\Unity Projects\hebipo\Build\white_paper_win\hebipo_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\OldDatas\Unity Projects\hebipo\Build\white_paper_win\hebipo_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\OldDatas\Unity Projects\hebipo\Build\white_paper_win\hebipo_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\OldDatas\Unity Projects\hebipo\Build\white_paper_win\hebipo_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\OldDatas\Unity Projects\hebipo\Build\white_paper_win\hebipo_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\OldDatas\Unity Projects\hebipo\Build\white_paper_win\hebipo_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\OldDatas\Unity Projects\hebipo\Build\white_paper_win\hebipo_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\OldDatas\Unity Projects\hebipo\Build\white_paper_win\hebipo_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\OldDatas\Unity Projects\hebipo\Build\white_paper_win\hebipo_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\OldDatas\Unity Projects\hebipo\Build\white_paper_win\hebipo_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\OldDatas\Unity Projects\hebipo\Build\white_paper_win\hebipo_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\OldDatas\Unity Projects\hebipo\Build\white_paper_win\hebipo_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.062 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1280x1024 75Hz; virtual: 3840x1024 at -1280,0
Platform assembly: D:\OldDatas\Unity Projects\hebipo\Build\white_paper_win\hebipo_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\OldDatas\Unity Projects\hebipo\Build\white_paper_win\hebipo_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: D:\OldDatas\Unity Projects\hebipo\Build\white_paper_win\hebipo_Data\Managed\Boo.Lang.dll (this message is harmless)
Platform assembly: D:\OldDatas\Unity Projects\hebipo\Build\white_paper_win\hebipo_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\OldDatas\Unity Projects\hebipo\Build\white_paper_win\hebipo_Data\Managed\UnityScript.Lang.dll (this message is harmless)
UnloadTime: 0.312250 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 277.
Total: 0.758978 ms (FindLiveObjects: 0.019922 ms CreateObjectMapping: 0.013792 ms MarkObjects: 0.181603 ms  DeleteObjects: 0.011110 ms)

UnloadTime: 0.389258 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 6628.
Total: 2.492636 ms (FindLiveObjects: 0.367420 ms CreateObjectMapping: 0.046358 ms MarkObjects: 1.520638 ms  DeleteObjects: 0.021455 ms)

